All Achievements In Harold Halibut Hidden Ones Included
All Harold Halibut achievements including hidden achievements
There are 27 Harold Halibut achievements to be discovered and earned while you play through the game I’ve organized them all into groups below.
All Harold Halibut automatic storyline achievements
The following achievements you’ll receive by working your way through each chapter of the game and completing it. You don’t have to complete all the side quests, only play through the main storyline.
A Slice of Life: Automatically received for completing Chapter 1. The Adventure Begins: Automatically received for completing Chapter 2. A New Shape of Soul: Automatically received for completing Chapter 3. Cultural Liaison: Automatically received for completing Chapter 4. Chasing Dragons: Automatically received for completing Chapter 5. Justice is a Dish Best Served Warm: Automatically received for completing Chapter 6. Home is Where the Heart Is: Automatically received for completing the Epilogue.
All Harold Halibut multi-chapter achievements
The following achievements are completed across multiple chapters.
Slow bro: This will be received automatically once you have spent 15 hours playing the game. Time spent on the main menu doesn’t count and the timer doesn’t seem exactly right. I got this one after closer to 20 hours (according to the Xbox playtime). Forschergeist: You’ll receive this once you’ve put every doodle into Harold’s notebook (these are collected automatically as you work through the storyline).
Clean Machine
This achievement has two parts (you’ll be asked to clean graffiti by a message each time):
Busy Body
This achievement has three parts:
Family Ties (and Uniforms)
This achievement has three parts, all connected with the brothers:
The Postman Always Rings Twice
This achievement has four parts, all of which involve speaking to Buddy (the parts of the achievement that happen during Chapter all begin in the Utility District):
All Harold Halibut Chapter-specific achievements
Chapter 1 achievements
You can (or sometimes must, as indicated) complete these achievements during Chapter 1.
Rebel: During Chapter 1.1 try to leave through the door of the All Water office three times before sitting with Felix. If you don’t do it straight away, you’ll have to do it from a fresh restart but on the plus side, it’s the very first scene of the game. Tubular!: You get this automatically the first time you use the All Water Corp tube system in Chapter 1.1. Apres Ski: Talk to Slippie in the Ski Store and use his new dry ski slope. The Plot Thickens: Once you’re at least at Chapter 1.3, watch TV for 10 minutes in the lounge in the Lab District. I found this requires you to select the TV and watch it, rather than just be in the room with it on, which means Chris can’t be there. A Winner is You!: Once you’re at least at Chapter 1.3, go to Agora Arcades, into the Game Arcade at the end, and play Rapid Fly Zone Force for at least two minutes. Certificate of Participation: Once you’re at least at Chapter 1.3, go to Agora Arcades, talk to Buddy the Mailman, and participate in the station jog with him and Chris. Run with them, chat with Buddy afterward, and you’ll get the achievement. Neo-Luddite: During Chapter 1.4 you’ll get instructions on how to use the Sample Storage machine. Later, after you once again have to clean the tank, Brigette will message you, asking you to look at a sample. Go to the energy Section, talk to Brigette, and ask her for it, rather than looking for it in the Lab District. This will earn you Neo-Luddite status. Managing Upwards: You get this automatically after completing the quest Blue Rock! Stolen! Inform Mareaux! As long as you talk to Mareux after every step of the search.
Chapter 2 achievements
These achievements can’t be completed before Chapter 2. Some need to be completed during this specific chapter (noted below).
Entertainment Onat Fan Club: Go to Agora Arcades, to the stage on the far right, and watch Onat’s performance. You only have to watch for a short while. O Captain! My Captain!: Complete all Captain Zoya’s optional tasks during Chapters 2.1 and 2.2. Go and speak to him in the Arcade early in Chapter 2.1. After that, you’ll have to keep an eye on your messages and chat with him again each time he requests to see you. After meeting him in the Arcade at the start of Chapter 2.2 one final time, you should get the achievement. Rubadubdub: During Chapter 2.1 go to the second room on the righthand side of the Social District corridor and use the bathroom door. Talk to the announcer under the shower to get the achievement.
Chapter 4 achievements
The following achievements must be completed during Chapter 4.
Insider Trading: To complete this you need to finish an optional task that’s given by Sunny in Agora Arcades during Chapter 4.1. Once you’ve spoken to her at her new cupcake stand, convince Warren (also in Agora Arcades) to relocate his Water Wieners food stall to the cave and the achievement is yours. Luke Warm: Slippie will give you a task during Chapter 4.2, which is to help him get set up in the Energy District. When you get asked to find the filter as a main story quest, go to the Energy District and talk to Slippie (you need to insert a tube for him). If you help him, you’ll get the achievement. Exchanger Arranger: You’ll receive this achievement once you’ve spoken to everyone you can find about the exchange during Chapter 4.1, both in the cave and on the ship.
For more narrative adventure game guides and walkthroughs check out Escape From Castle Claymount Walkthrough – Cool Math Games here at Pro Game Guides.