All Free Pal Alliance Tower Boss Locations Levels Types And How To Beat
All Boss Tower locations and how to beat them in Palworld
Zoe and Grizzbolt
Zoe and Grizzbolt are the first bosses you’ll fight in the Rayne Tower Syndicate. The massive HP pool might initially intimidate you, but once you have the hang of Grizzbolt’s move set, you’ll be taking it down with ease. Elemental Weakness: Ground HP: 30,550 Map Coordinates: 112, -431 Recommended Pals: Anubis, Digtoise, Eikthyrdeer Terra Recommended Level: 15 If you tackle the boss at a lower level, you want to send your strongest Ground Type Pal into the battlefield to do most of the legwork. Equip your best equipment (preferably the Makeshift Handgun/Musket, but a crossbow will do for low-level players), and fight Grizzbolt from a distance while your Pal does the damage up close. I recommend recalling your Pal once Grizzbolt gets too close to it as it will do an AOE electric attack. Although this may not be effective against your ground type pals, they can still take a lot of damage if your level is too low. Lastly, if Grizzbolt uses ranged attacks, use the tower pillars to avoid them.
Lily and Lyleen
Lily and Lyleen pose a similar threat to Zoe and Grizzbolt, except you’ll need to use your most powerful fire pals to beat this boss. I suggest bringing a Musket or a Makeshift Handgun and eliminating a few syndicates to gather coarse ammo. Elemental Weakness: Fire HP: 69,350 Map Coordinates: 182, 30 Recommended Pals: Jormuntide Ignis, Blazamut, Incineram, Bushi Recommended Level: 25 One of Lily and Lyleen’s most powerful moves is the Seed Mine, wherein Lyleen scatters a bunch of seeds onto the ground. If the boss uses this move, immediately recall your pal because it will cause a lot of damage. The seeds will eventually disappear, and you should only redeploy your pal at this point.
Axel and Orserk
Unlike the other bosses in the game, Axel and Orserk are the only dual-type bosses you’ll encounter. This makes it much easier to find effective Pals against this boss, but I recommend getting a Reptyro Cryst since it does the job efficiently by being an Ice/Ground type Pal. Elemental Weakness: Ice/Ground HP: 130,700 Map Coordinates: -588, -19 Recommended Pals: Reptyro Cryst Recommended Level: 40 Similar to other battles, use the tower pillars to your defense, and let Reptyro Cryst do the heavy damage for you. I suggest you bring an Assault Rifle and a couple of Ice Grenades to take down the boss quickly.
Marcus and Faleris
Marcus and Faleris are one of the toughest duo bosses in Palworld. You’ll need a powerful water pal to beat the boss within the time limit. The Assault Rifle is a must at this stage of the game to deal constant damage between your dodges. Elemental Weakness: Water HP: 146,975 Map Coordinates: 558, 335 Recommended Pals: Azurobe, Suzaku Aqua, Jormuntide, Broncherry Aqua Recommended Level: 45 You can also summon Grizzbolt and use its machine gun skill to deal a decent amount of damage to the boss at the beginning of the fight. Afterward, recall Grizzbolt, summon your water pal, and get your guns blazing to take down the boss.
Victor and Shadowbeak
For the game’s final boss, you’ll have to fight a 200,750 HP boss called Victor and Shadowbeak. I recommend getting Jetragon for this boss fight since it’s the most powerful Dragon Pal in the game. Elemental Weakness: Dragon HP: 200,750 Map Coordinates: -147, 446 Recommended Pals: Jetragon, Jormuntide, Jormuntide Ignis, Orserk Recommended Level: 50 Jormuntide, Jormuntide Ignis, and Orserk are powerful Dragon Pals you can use instead if you’re having difficulty capturing Jetragon. Bring your Assault Rifle, Grenades, and a lot of ammo due to the massive HP pool of Victor and Shadowbeak. For more guides in Palworld, check out How to mod Palworld right here in Pro Game Guides.