Assassin S Creed Valhalla Patch Notes

Patch Notes Update v1.1.0

Here are the Patch Notes for Assassin’s Creed: Valhalla update v1.1.0. This is a pretty big patch focusing on mainly everything. If you want to know what’s all been changed, improved, or added, read on!

Content

Balancing

Game Improvements

Patch Notes Update v1.0.4

The second game update for Assassin’s Creed: Valhalla, v1.0.4 is here, and here are the patch notes! This one is quite massive compared to the v1.0.2 update. These patch notes will contain both PC and console, but they will be separated, so you know which ones apply to which!

Content

Console only - Graphics/Performance Mode

An option for console players using next-generation consoles the Xbox Series X|S & PlayStation 5, to enable two different quality modes, Performance and Visual Quality. If you choose Performance, this allows the game to adapt the resolution by itself, so you will always maintain a stable 60FPS consistently. This is a great option for those who perfect framerate over graphical fidelity. If you choose Visual Quality, this enables the maximum resolution (4K) to be enabled no matter what at the cost of framerate, as the framerate will be capped to 30FPS. Perfect for those who prefer aesthetics over the smoothness of gameplay. Default values since the launch of the game are as follows:

Xbox Series X/PlayStation5: Performance. Xbox Series S: Quality.

System

Added additional checkpoints to some boss fights. Addressed an issue that led controllers to vibrate constantly. Addressed an issue where players could become stuck in a black screen after closing the menu with start. PC Updated readme files to show correct PC specifications. PC Updated the autodetect config for Nvidia Geforce 1650 S.