Diablo 4 Season 2 Patch Notes
Full patch notes for Diablo 4 1.2.1 Build #46666 - October 31, 2023
For more information on Diablo IV, check out Diablo 4 – How to fix progress not carrying over to Seasonal Server and Diablo 4 – How to fix Code 75 on Pro Game Guides.
Season of Blood
Blood Wells now drop more piles of potent blood, slightly increasing the total average amount dropped. Previous: 1 pile of 45-60 Potent blood New: 8 piles of 5-9 each Added additional information to Vampiric Power tooltips to clarify what their next Rank will increase. Added additional information to the Vampiric Powers upgrade screen that communicates the amount of Pacts required and the power’s activation cost.
Miscellaneous
The search area has been reduced for all Whispers that require the player to find and kill a specific monster.
BUG FIXES
Accessibility
Fixed an issue where the Screen Writer wouldn’t fully read the Hunter’s Acclaim title.
Dungeons and Events
Fixed an issue where progress in the Halls of the Damned dungeon could be reset from leaving the area during the Travel to the Sepulchrum objective. Fixed an issue with the Whispering Pines dungeon where doors could randomly appear in areas they shouldn’t. (What lies behind door number 3? HELL!) Fixed an issue where the Waves of Darkness event sometimes didn’t reward grim favors.
Gameplay
Fixed an issue where Shrine Buffs would not apply when activated while mounted. Fixed an issue where Varshan could stop attacking if his path to the center of the arena was obstructed. Fixed an issue where Temerity would only apply its Overheal barrier at full health instead of including excess healing when a source of healing would take the player beyond full Life. Fixed an issue where monsters spawned by Hell Portals in a Nightmare Dungeon didn’t properly scale their Life to the number of party members. Fixed an issue where Aridah could become indefinitely idle if staggered within a particular window. Fixed an issue where the Sorcerer’s Ice Shards skill could miss short targets when cast from an area of higher elevation. Fixed an issue where the player could avoid area of effect (AOE) damage while fighting The Beast in the Ice by standing in a particular area of the arena. Fixed an issue where Aspect of Artful Initiative would not proc the damage reduction from the Explosive paragon glyph. Fixed an issue where Aspect of Artful Initiative was not properly scaling with Item Power. Fixed an issue where players were unable to revive their party members while under the effects of Chill.