More Firepower Mission Guide Mw3 Zombies How To Pack A Punch Weapon To Level 2
You’ll get the Survivor calling card after completing all the objectives for this mission:
Pack-a-Punch a weapon to Level II. Kill 75 Zombies with a Level II Pack-a-Punched weapon. Kill a Special Zombie with a Level II Pack-a-Punched weapon.
How to Pack-a-Punch a weapon to Level 2 in MW3 Zombies
You can level up your weapon at a Pack-a-Punch machine in MWZ to improve its damage and ammo capacity. These machines are available at different locations around the map, but to Pack-a-Punch a weapon to Level 2 you have to visit one in the Medium Threat Zone. Open your tac map and look for the icon shown above inside the orange Tier 2 area. Before that, you’ll have to collect a lot of Essence (the currency in MW3 Zombies), 15,000 to be precise. While Pack-a-Punch Level 1 costs 5000, a Level 2 upgrade costs 10000 points. Essence can be collected by looting containers like Cash Registers and Aether Caches, but completing contracts is a more effective way to earn money fast. It’s fine to first Pack-a-Punch your weapon to Level 1 at a Low Threat Zone machine and then travel to the Medium Threat Zone for a Level 2 upgrade. Once your weapon of choice is Level 2 Pack-a-Punched, start getting Zombie kills. Your gun will be powerful enough to easily take down Tier 2 zone hostiles, but going back to the outskirts of the map for the kills also works for the mission.
How to kill a Special Zombie with a Level II Pack-a-Punched weapon in MWZ
Special Zombies include Manglers, Mimics, and Disciples and are indicated with a skull icon (see image). You can easily find these creatures roaming in the Medium Threat Zone, but if you’re looking for a lesser challenge, I suggest going for the Escort contract in the Tier 1 area. Anywhere between three to six Manglers may appear while you’re escorting the ACV. Stay tuned to Pro Game Guides for more Call of Duty: Modern Warfare 3 content. In the meantime, head over to our article on Guardian Angel Mission Guide MW3 Zombies – How to heal operators.